Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1397 | 2014-06-20 01:51:38 | 112.31 | 98% |
1301 | 2014-05-20 19:25:58 | 105.89 | 100% |
698 | 2014-02-02 21:58:59 | 99.47 | 95% |
456 | 2013-11-20 05:33:01 | 96.72 | 98% |