Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1692 | 2018-07-09 06:38:05 | 43.24 | 97% |
696 | 2011-11-04 04:30:41 | 25.25 | 92% |
681 | 2011-11-03 16:00:01 | 30.83 | 93% |
616 | 2011-11-02 14:15:13 | 27.36 | 92% |
398 | 2011-10-13 14:02:24 | 29.36 | 94% |
246 | 2010-10-10 10:19:47 | 27.07 | |
120 | 2010-10-02 11:35:50 | 18.58 |