Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
443 | 2013-06-06 20:41:58 | 69.57 | 95% |
308 | 2013-04-24 18:50:12 | 70.59 | 97% |