Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
30 | 2011-07-07 19:55:13 | 49.77 | 82% |
16 | 2011-04-11 03:17:41 | 48.56 |