Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
339 | 2013-12-19 12:50:45 | 91.00 | 96% |
276 | 2013-12-09 11:38:54 | 95.45 | 99% |
128 | 2013-09-20 08:12:44 | 86.79 | 93% |