Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
382 | 2015-08-20 15:35:04 | 31.34 | 92% |
158 | 2014-05-12 10:53:10 | 25.83 | 95% |
109 | 2014-03-17 17:36:30 | 22.99 | 94% |
51 | 2014-03-12 15:14:05 | 20.16 | 96% |