Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2070 | 2015-06-19 12:35:04 | 61.97 | 96% |
1803 | 2015-04-20 03:03:35 | 57.79 | 98% |
1754 | 2015-04-09 14:56:53 | 68.84 | 99% |
1659 | 2015-03-18 11:13:47 | 57.07 | 93% |
938 | 2013-09-08 13:02:15 | 55.42 | 94% |
876 | 2013-08-25 16:45:00 | 61.39 | 99% |