Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
222 | 2011-06-15 00:18:22 | 109.32 | 97% |
94 | 2011-05-07 15:53:24 | 119.65 | 96% |