Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
754 | 2013-08-06 19:07:45 | 59.61 | 98% |
362 | 2013-07-19 20:51:58 | 47.40 | 93% |