Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2052 | 2016-05-06 22:17:31 | 99.44 | 96% |
1337 | 2016-04-07 16:28:54 | 105.30 | 92% |
773 | 2016-02-03 06:31:42 | 110.15 | 99% |
588 | 2016-01-26 02:20:51 | 102.15 | 95% |
304 | 2016-01-02 23:24:49 | 95.03 | 95% |
45 | 2015-12-04 08:21:01 | 104.06 | 99% |