Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1294 | 2010-12-30 22:04:23 | 94.77 | |
880 | 2009-07-19 08:10:31 | 93.20 |