Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
114 | 2011-07-02 14:02:14 | 44.65 | 92% |
26 | 2011-06-16 05:03:20 | 34.29 | 88% |