Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1889 | 2016-09-24 18:01:41 | 50.15 | 98% |
1613 | 2016-09-14 16:33:38 | 52.52 | 97% |
1097 | 2016-08-30 11:44:19 | 50.64 | 99% |
1046 | 2016-08-29 11:58:58 | 44.24 | 97% |
915 | 2016-08-23 11:13:57 | 47.03 | 99% |
910 | 2016-08-23 11:06:37 | 47.06 | 100% |
877 | 2016-08-20 21:12:12 | 39.77 | 95% |
710 | 2016-06-24 16:15:12 | 48.66 | 99% |