Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1056 | 2012-04-18 20:39:24 | 39.69 | 95% |
1012 | 2012-04-18 08:55:36 | 35.19 | 88% |