Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1966 | 2014-12-22 06:28:39 | 54.67 | 90% |
1666 | 2014-12-06 04:07:48 | 45.93 | 90% |
1290 | 2014-11-20 03:32:53 | 44.52 | 88% |
856 | 2014-10-25 03:55:01 | 36.73 | 82% |
83 | 2014-09-20 08:46:02 | 42.28 | 90% |