Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2022 | 2016-12-02 22:20:44 | 87.96 | 96% |
1975 | 2015-09-21 14:02:53 | 60.19 | 87% |
1881 | 2014-11-13 04:14:28 | 71.80 | 88% |
1523 | 2013-03-14 02:52:47 | 70.88 | 90% |
1416 | 2013-02-21 23:46:48 | 64.37 | 87% |
1340 | 2012-11-21 02:43:50 | 74.25 | 93% |
847 | 2012-06-06 19:44:04 | 69.68 | 94% |
75 | 2009-05-21 15:00:51 | 36.32 | |
40 | 2009-05-07 13:53:50 | 55.61 | |
28 | 2009-05-07 12:53:21 | 32.52 |