Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
494 | 2015-04-03 16:33:13 | 66.57 | 93% |
66 | 2015-02-21 22:10:52 | 58.28 | 91% |
44 | 2015-02-14 18:03:28 | 60.18 | 93% |