Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1679 | 2016-04-01 20:48:46 | 47.46 | 93% |
1449 | 2016-03-04 20:53:21 | 43.71 | 92% |
717 | 2016-02-05 16:48:38 | 41.42 | 93% |
538 | 2016-02-02 23:07:06 | 38.29 | 93% |