Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
418 | 2011-08-09 22:14:06 | 71.46 | 92% |
381 | 2011-08-09 21:13:20 | 86.21 | 94% |