Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1241 | 2014-02-20 03:11:26 | 42.31 | 93% |
1219 | 2014-02-19 19:07:10 | 45.02 | 97% |
821 | 2014-01-22 21:27:22 | 38.41 | 91% |
468 | 2014-01-09 16:28:03 | 36.45 | 91% |
217 | 2013-09-27 03:11:47 | 40.63 | 96% |