Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
632 | 2014-03-12 21:35:13 | 56.72 | 91% |
524 | 2014-03-09 02:30:49 | 50.95 | 89% |
283 | 2013-10-13 21:17:44 | 47.49 | 90% |