Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1738 | 2016-07-21 07:23:14 | 93.50 | 98% |
1191 | 2012-01-18 09:55:09 | 70.05 | 91% |
996 | 2011-09-21 10:53:53 | 65.40 | 86% |
870 | 2011-08-06 18:44:46 | 72.71 | 89% |
761 | 2011-07-16 09:22:47 | 81.67 | 97% |
245 | 2010-09-24 10:47:32 | 82.99 |