Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1467 | 2014-09-11 17:34:36 | 79.37 | 95% |
1272 | 2014-09-04 15:01:13 | 82.48 | 96% |
1197 | 2014-09-03 16:05:34 | 73.92 | 90% |
477 | 2014-08-20 21:07:32 | 89.51 | 94% |
403 | 2014-08-20 16:22:44 | 69.81 | 91% |