Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
863 | 2011-01-20 10:04:03 | 70.37 | |
487 | 2010-12-29 11:32:54 | 59.92 |