Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2724 | 2016-06-22 15:29:52 | 46.51 | 91% |
2424 | 2016-03-03 17:49:48 | 49.29 | 94% |
1961 | 2015-11-30 13:38:56 | 43.19 | 94% |
1484 | 2015-09-28 13:35:53 | 39.12 | 90% |
416 | 2014-03-22 23:27:36 | 28.90 | 93% |
295 | 2014-03-07 16:24:49 | 26.43 | 91% |