Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
567 | 2014-01-18 07:36:51 | 93.64 | 98% |
222 | 2013-12-24 06:55:10 | 99.25 | 98% |
3 | 2013-12-12 02:10:37 | 83.37 | 95% |