Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
923 | 2012-10-11 03:10:52 | 99.02 | 86% |
17 | 2012-09-29 22:13:24 | 88.20 | 94% |