Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3225 | 2014-09-05 00:29:39 | 51.57 | 94% |
1213 | 2014-08-08 02:40:40 | 51.28 | 98% |
462 | 2014-07-24 02:50:04 | 46.40 | 93% |
351 | 2014-07-22 03:28:04 | 49.42 | 93% |