Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1272 | 2012-03-14 21:06:15 | 111.10 | 100% |
1115 | 2012-03-10 17:58:27 | 88.05 | 94% |
1078 | 2012-03-09 22:41:33 | 92.49 | 98% |