Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
429 | 2013-11-14 22:14:25 | 41.09 | 94% |
235 | 2013-11-08 19:25:36 | 39.16 | 93% |
182 | 2013-11-07 22:50:00 | 40.33 | 95% |