Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
429 | 2014-03-28 05:29:15 | 49.43 | 91% |
319 | 2013-12-08 03:57:39 | 57.05 | 92% |
75 | 2013-11-28 14:58:39 | 51.01 | 89% |