Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
228 | 2012-03-23 15:59:35 | 47.98 | 88% |
79 | 2012-03-11 17:56:45 | 34.86 | 84% |
58 | 2012-03-04 17:29:50 | 33.58 | 85% |