Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
492 | 2011-12-22 22:33:40 | 121.03 | 99% |
482 | 2011-12-21 17:09:51 | 109.98 | 96% |