Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
836 | 2015-10-26 10:01:02 | 65.88 | 97% |
779 | 2015-10-24 22:52:30 | 68.26 | 97% |
626 | 2015-10-15 11:48:00 | 64.82 | 97% |
486 | 2015-10-06 11:47:25 | 63.59 | 97% |
316 | 2015-09-11 11:58:39 | 57.77 | 96% |