Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
982 | 2015-09-04 03:21:16 | 109.66 | 97% |
740 | 2014-04-01 03:50:56 | 102.94 | 93% |
721 | 2013-12-26 14:45:04 | 85.38 | 87% |
618 | 2013-08-28 23:14:36 | 89.02 | 89% |
176 | 2010-04-01 01:48:22 | 70.79 | |
29 | 2009-09-17 19:19:54 | 62.10 |