Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
3294 | 2011-05-04 16:13:52 | 63.19 | 93% |
3143 | 2011-03-29 02:00:33 | 45.82 | |
2192 | 2010-05-06 17:12:47 | 63.27 | |
1795 | 2010-03-31 13:35:48 | 54.74 | |
1749 | 2010-03-29 05:58:27 | 60.85 | |
1619 | 2010-03-26 16:32:08 | 54.02 | |
1586 | 2010-03-25 19:52:45 | 55.11 | |
1508 | 2010-03-23 00:52:29 | 57.46 | |
1419 | 2010-03-20 08:24:22 | 53.78 | |
1043 | 2010-03-02 15:17:58 | 64.72 | |
913 | 2010-02-27 09:59:38 | 50.11 | |
820 | 2010-02-25 09:54:53 | 55.96 | |
763 | 2010-02-24 14:38:21 | 52.19 | |
415 | 2010-01-31 13:27:12 | 45.37 | |
349 | 2010-01-29 09:50:14 | 44.72 | |
278 | 2010-01-25 16:40:36 | 46.20 |