Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
2829 | 2009-03-11 02:03:17 | 108.70 | |
2815 | 2009-03-10 18:34:22 | 112.48 | |
2787 | 2009-03-09 16:08:57 | 104.33 | |
2534 | 2009-02-26 20:33:11 | 112.72 | |
2489 | 2009-02-25 11:00:57 | 97.47 | |
2435 | 2009-02-21 16:40:05 | 107.31 | |
2334 | 2009-02-19 18:20:00 | 113.88 | |
2252 | 2009-02-17 15:49:27 | 108.68 | |
2199 | 2009-02-16 18:38:10 | 109.27 | |
2031 | 2009-02-13 10:25:49 | 99.07 | |
1965 | 2009-02-11 11:36:22 | 87.36 | |
1643 | 2009-01-31 16:35:52 | 90.23 | |
1382 | 2009-01-26 18:07:24 | 93.70 | |
1259 | 2009-01-24 00:06:45 | 92.45 | |
672 | 2009-01-12 01:28:21 | 88.83 | |
500 | 2009-01-05 19:15:50 | 92.42 | |
189 | 2008-12-13 17:15:02 | 72.41 | |
63 | 2008-12-09 16:50:31 | 90.70 |