/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
69 | 2014-10-02 05:05:44 | 53.18 | 97% |
67 | 2014-10-02 05:01:29 | 53.74 | 97% |
63 | 2014-09-29 04:22:32 | 56.65 | 97% |
60 | 2014-09-24 17:06:16 | 52.11 | 95% |
53 | 2014-09-21 05:22:07 | 53.57 | 94% |
52 | 2014-09-20 05:05:56 | 50.35 | 96% |
48 | 2014-09-13 21:13:17 | 51.06 | 93% |
46 | 2014-09-13 21:08:43 | 56.69 | 96% |
42 | 2014-09-12 04:04:54 | 53.48 | 97% |
35 | 2014-08-19 05:29:34 | 50.91 | 95% |
28 | 2014-08-04 22:30:07 | 51.35 | 97% |
12 | 2013-10-06 04:57:10 | 53.27 | 94% |
10 | 2013-10-06 04:53:13 | 48.85 | 94% |