murmure (poem)

Race #43195

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Official speed 120.65 wpm (49.03 seconds elapsed during race)
Without ending ping 121.23 wpm (236 ms delay sending score to TypeRacer’s server)
Timerless 123.89 wpm (1,047 ms elapsed before first character typed; 47.75 seconds elapsed during race)
Timerless minus one 123.64 wpm, ignoring the first character typed
Race Start October 23, 2019 8:17:52pm UTC
Race Finish October 23, 2019 8:18:42pm UTC
Outcome Win (1 of 3)
Opponents 2. kenose (106.35 wpm)
Accuracy 98.2%
Points 158.86
Text #3700003 (Length: 493 characters)

Good games offer players a set of challenging problems and then let them practice them until they have routinized their mastery. Then, the game throws a new class of problem at the player (this is sometimes called a "boss"), requiring them to rethink their taken-for-granted mastery. In turn, this new mastery is consolidated through repetition (with variation), only to be challenged again. This cycle of consolidation and challenge is the basis of the development of expertise in any domain.

Characters typed Good games offer players a set of challenbging hallenging problems and then let them practice them until they have routinized their mastery. Then, the game throws a new class of problem at the player (this is sometimes called a "boss"), quirerequiring them to rethink their taken-for-grandted mastery. In turn, this new mastery is consolidated through repettiition (with carvarivariatio)n), only to cbe challenged again. This cycle of consolidation and challenge is the basis of the development of experitistise in any domain.
Timing
Character G o o d g a m e s o f f e r p l a y e r s
Milliseconds 1047 117 122 91 83 59 50 74 72 57 41 85 65 151 104 37 60 23 137 51 114 37 62 54 136
Character a s e t o f c h a l l e n b g i n g -h -a -l
Milliseconds 93 128 84 63 29 55 45 43 91 75 69 69 71 136 41 96 0 110 21 50 82 82 678 0 0
Character -l -e -n -b -g -i -n -g - h a l l e n g i n g p r o b l
Milliseconds 0 0 0 0 0 0 0 0 0 389 119 84 128 37 115 76 73 19 52 80 42 60 80 77 81
Character e m s a n d t h e n l e t t h e m p r a
Milliseconds 85 100 59 173 46 84 94 39 258 56 100 52 41 92 59 78 123 47 78 52 92 21 145 44 78
Character c t i c e t h e m u n t i l t h e y h a v
Milliseconds 142 85 52 85 154 88 37 81 47 94 33 126 133 55 90 6 44 46 48 70 87 15 108 91 31
Character e r o u t i n i z e d t h e i r m a s t e r
Milliseconds 59 75 53 77 27 107 93 45 112 67 38 88 63 81 34 106 48 82 52 58 87 33 61 112 12
Character y . T h e n , t h e g a m e t h r o w s
Milliseconds 78 201 54 589 115 57 75 161 47 53 80 36 87 47 59 39 77 90 89 47 90 68 105 10 123
Character a n e w c l a s s o f p r o b l e m a t
Milliseconds 51 98 32 49 140 59 97 70 54 79 140 93 37 45 83 40 35 96 71 112 101 67 71 38 71
Character t h e p l a y e r ( t h i s i s s o m e
Milliseconds 56 88 32 123 10 45 115 46 88 22 48 104 88 187 81 40 43 69 34 42 73 88 70 32 43
Character t i m e s c a l l e d a " b o s s " ) , q
Milliseconds 28 100 21 67 14 105 87 41 61 102 33 126 74 87 196 64 160 84 82 147 145 359 255 23 103
Character u i r e -e -r -i -u -q r e q u i r i n g t h e m t
Milliseconds 95 32 41 70 226 122 145 148 126 51 40 116 0 71 123 64 44 62 82 49 37 104 31 72 107
Character o r e t h i n k t h e i r t a k e n - f o r
Milliseconds 50 81 105 52 122 72 47 30 26 117 131 50 85 81 81 62 73 60 40 85 122 177 282 348 120
Character - g r a n d -d t e d m a s t e r y . I n t u
Milliseconds 130 102 112 34 90 85 308 74 34 110 92 31 99 95 65 107 23 86 161 43 135 118 19 58 113
Character r n , t h i s n e w m a s t e r y i s c
Milliseconds 81 79 141 42 41 72 25 73 9 139 92 127 57 75 66 53 61 106 59 43 141 14 100 62 91
Character o n s o l i d a t e d t h r o u g h r e p e t
Milliseconds 47 34 61 88 193 45 55 106 51 64 108 105 68 68 67 50 22 89 35 45 92 73 86 82 252
Character t i -i -t i t i o n ( w i t h c a r -r -a v a r i
Milliseconds 178 37 316 120 188 55 90 19 26 32 252 500 92 68 89 43 129 83 31 248 102 54 107 36 93
Character -i -r -a -v -c v a r i a t i o ) -) n ) , o n l y t
Milliseconds 299 115 133 141 129 73 111 42 131 130 58 59 46 225 495 179 186 213 21 126 38 148 52 20 126
Character o c -c b e c h a l l e n g e d a g a i n .
Milliseconds 60 29 120 375 48 125 81 62 76 69 75 124 83 74 109 84 123 91 45 79 67 32 47 147 47
Character T h i s c y c l e o f c o n s o l i d a t i
Milliseconds 74 63 24 39 92 96 77 77 64 111 77 40 51 77 86 58 45 51 104 135 43 59 197 72 43
Character o n a n d c h a l l e n g e i s t h e b
Milliseconds 16 30 33 59 81 91 60 103 46 91 68 133 78 76 59 70 87 46 53 69 95 36 61 39 93
Character a s i s o f t h e d e v e l o p m e n t o
Milliseconds 67 100 97 96 103 36 144 140 78 82 57 10 135 153 86 68 52 132 53 117 130 105 78 59 18
Character f e x p e r i t i s -s -i -t -i t i s e i n a n
Milliseconds 59 73 50 161 18 155 74 85 87 126 87 185 108 140 122 83 77 45 58 63 69 72 18 123 113
Character y d o m a i n .
Milliseconds 114 31 58 92 29 76 77 60 211
WPM Timing
Seconds WPM
0.98 0
1.96 73.42
2.94 101.97
3.92 107.07
4.9 85.65
5.88 79.54
6.86 92.65
7.85 97.89
8.83 103.33
9.81 107.68
10.79 115.69
11.77 119.3
12.75 121.42
13.73 118.87
14.71 122.36
15.69 123.89
16.67 127.4
17.65 129.16
18.63 133.31
19.61 133.38
20.59 129.94
21.58 125.14
22.56 126.09
23.54 127.46
24.52 128.24
25.5 125.66
26.48 124.18
27.46 124.55
28.44 126.16
29.42 127.26
30.4 128.28
31.38 129.25
32.36 126.07
33.34 124.88
34.32 122.71
35.3 119.3
36.29 118.73
37.27 116.24
38.25 116.4
39.23 116.55
40.21 117.29
41.19 118.87
42.17 120.09
43.15 120.69
44.13 121.82
45.11 122.1
46.09 122.36
47.07 120.83
48.05 120.86
49.03 120.65